Creating Textures on Mobile with Bethany Perron
Want to Skip Ahead and buy some of Bethany’s textures?
Check out the huge collection of textures available on the Shift Art Shop.
CLICK HERE TO SAVE 15% ON PERRON TEXTURES!
Apps used in this tutorial:
Apps available for Apple devices:
- Distressed FX
- Mextures (not used in video, but I do use this one)
- Grungetastic (not used in video, but I do use this one)
- Pixlr (not used in video, but I do use this one)
- Stackables (App no longer available)
- Mono VU (App no longer available)
Apps available for Android devices:
Access this tutorial, plus 143 more: Join Base Camp!
Access our entire library of Base Camp Photoshop tutorials for life!Join Base Camp!
Already a Base Camp or Summit Member? Log in to view this!
This is a great tutorial! It was very interesting to see the whole process and how you manipulated interesting starting images to get very different, unique textures. You did a great job explaining and demonstrating the various apps. Thanks for sharing!
Thanks Dave! I’m glad you liked it!
Thanks for a very informative tutorial. The resultant textures are amazing.
I have a problem in that my created textures do not save to my camera. Is there something I have overlooked in setting it up?
Hi John, happy you like the tutorial! I have not had problems saving the images out of any of the apps. Just ensure you are choosing to save to your camera roll, as some apps have many different places they will save to. And then maybe check that they are not getting hidden some sub folder? I know you’ll figure it out!
Stephanie M says
Love this tutorial!! I am not new to Photoshop, but I am new to mobile photo art. At the end of the video you mention resizing the images when you transfer them your laptop. How do you do that?
Glad you found the tutorial helpful! I bring the textures into Photoshop, then use Image->Image Size. In the “Width” section, I change the units to percent and increase to 110%, choose “Preserve Details (enlargement)”, and set “Reduce Noise” to 5%. Then I run that same setting two or three times as needed to increase the file size to about 5000px on the longest edge (or choose whatever works for you). From what I’ve been told, running it a few times at a lower level gives better results than one time at a higher level, but feel free to experiment- it may not be as necessary with textures. And in actuality, I created an action that does all of this for me in one quick click, so if you’re comfortable with actions, that’s a huge timesaver. Happy creating!
Linda K says
Great tutorial. I have glaze but have never used it for this purpose….but I will now!
Bethany P says
So happy you found this useful. Glaze is definitely one of my go-to apps!
Barry B says
I really liked this tutorial. I loved the way you made different textures.is their a way to do this on a PC. I’m not
good at using my phone like that. To small a device for me to operate that way. Old with big fingers
Bethany Perron says
Hi Barry, glad you liked the tutorial! I believe most of the apps I used are for phones instead of desktops. But I think if you’re comfortable enough in Photoshop, there would be some workarounds to create interesting unique textures. For example, you could take a few of your texture photos, layer them together and then play with the blend modes, opacities, and saturations (also think about blurring some layers, adding vignettes, even painting on layers with grunge brushes) to get some pretty interesting results that would be 100% your invention. Hope you experiment and make some great textures!
Denise C says
This is just awesome. Thank you so much. I have been photographing all kinds of things that would make great textures but have yet to do anything with them. Very excited to start!
Bethany P says
Hi Denise, thanks so much and glad you found it helpful! It really is fun once you get going!